Assassin Skills

Assassin Skill Information

=Skill Summary=

=Skill Mechanics=

Rage
Skill Pool: Rage
 * Rage starts at zero and naturally decreases over time
 * Rage builds up by performing skills
 * Some skills cost Rage to activate

Slaughter Mark

 * Can stack up to 5 times
 * Stacks added by performing certain skills
 * Slaughter Marks automatically used to buff other skills

Stealth Mode

 * Can be activated when out of combat
 * Buffs damage of some skills when activated while in Stealth mode

=Primary Skills=

Cross Slash

 * Deals [Base + % Agility] damage to target.
 * Buffs player with 1 stack of Slaughter Mark and 15 Rage
 * If used while cloaked, stuns target for 2 seconds

Shuriken Spin

 * Deals [Base + % Physical Attack] damage to nearby enemies
 * With Slaughter Mark, increases skill damage dealt by 10%, then removes 1 stack of Sluaghter Mark

Flee the Scene

 * Movement Speed buff
 * Increases dodge rate by 40%
 * Increases healing effects by 50%
 * Duration: 8 seconds

Deadly Dart

 * Deals [Base + % Agility] Physical damage to target
 * Attaches 1 stack of Slaughter Mark and generates 10 Rage
 * Damage is increased by 50% while hidden

Jugular Rush

 * Deals [Base + % Physucal Attack] Physical Damage to enemies, knocking them back
 * Attaches 1 stack of Slaughter Mark and generates 25 Rage

Crippling Strike

 * Deals [Base + % Agility] physical damage
 * Inflicts Bleeding (every 3 seconds for 9 seconds)
 * Inflicts Slow for 5 seconds
 * Each hit attaches 1 stack of Slaughter Mark and generates 10 Rage
 * If weapon has Poison Potion, enemy will be inflicted with Weaken

Dagger Dance

 * Deals [Base + % Physical Attack] damage 4 times, knocking enemies down
 * Buffs with 1 stack of Slaughter mark after casting

Befouled Blade

 * Adds deadly poison to your weapon for 20 seconds
 * After the poison disappears, Attack will be increased by 30% for 10 seconds
 * While poison is in effect:
 * [% chance] to reduce enemies' healing effects and [movement speed by %] for up to 5 stacks
 * Enemies also take [% extra damage] for 10 seconds

Shock and Awe

 * Deals [Base + % Physical Attack] damage to target and knocks it back
 * Buffs caster with 1 stack of Slaughter Mark after casting

Friend of the Darkness

 * Removes all debuffs and gives Super Armor for the next 2 seconds
 * Super Armor renders caster immune to [% damage taken]
 * This skill may be used while under the effects of control debuffs

=Mid-level Skills=

Disorienting Strike

 * Deals [Base + % Agility] damage and inflicts Stun for 2 seoonds
 * Adds 1 stack of Slaughter Mark
 * If target is Bleeding: Deals 30% Bonus damage

Killer Instinct

 * Deals [Base + % Physical Attack] damage to target
 * Every stack of Slaughter Mark increases damage by 50%
 * With 5 stacks of Slaughter Mark, sends enemy flying
 * After launching skill, Slaughter Mark will be removed

Embrace of Shadows

 * Grants invisibility
 * Increases movement speed by 50% for [x seconds]
 * Using skills will cancel this effect
 * Cannot use while in Stealth mode

Constriction

 * Deals [Base + % Physical Attack) damage to target and immbolizies it for 2 seconds
 * Target may be drawn to caster
 * Consumes 10 Rage Points
 * Adds 1 stack of Slaughter Mark after hit

Ill Intent

 * Deals [Base + % Agility] physical damage 3 times
 * Every stack of Slaughter Mark increases damage by 10%
 * After launching skill, removes Slaughter Mark

Smoke Bomb

 * Renders all nearby allies invisible for [x seconds],
 * while nearby enemies will be stunned for 1 second
 * Cannot used while in Stealth state

=Advanced Skills=

Dance of Shadows

 * Deals [Base + % Physical Attack] damage 8 times
 * Bestows Super Armor
 * Every stack of Slaughter Mark increases skill damage by 10%
 * After skill finishes, Slaughter Mark is removed

Wrath of the Darkness

 * Deals [Base + % Physical Attack] damage
 * Every stack of Slaughter Mark increases skill damage by 10%
 * After launching skill, Slaughter Mark is removed

Mortal Stab

 * Deals [Base + % Physical Attack) damage to target and
 * Stuns it fro 2 seconds
 * For every 0.5 second charges:
 * Damage is increased by [Base + % Physical Attack)
 * This skill can be charged for a max of 3.5 seconds
 * While charging, movement speed is increased b 50% and 80% of damage is absorbed