Kosh Quests

=Chapter 1 Road of the Chosen (0/47)=
 * While the Erlandir Union fights a war to the west, various factions are vying for power in the Sunrise Holy Land. With their attention diverted, the Kosh Empire finds itself in a precarious situation.

=Chatper 2 Profane Devotion (0/27)=
 * The Witek Tribe launched a surprise attack against the Ranger Camp. They planned to destroy magic junctions in the west of Canzat

=Chapter 3 On the Road Again (0/27)=
 * To gain the Solar Eclipse Tome, the Children of the Sun launched an attack against the four Reserve Forces of the Union

=Chapter 4 Temporary Peace (0/38)=
 * With Aurek's help, we repelled the Doomsday Cult and the Kruger Tribe, and rescued the son of the Gold Carp Chief. We've come a long way, but there's still more to do.

=Chapter 5 Deep in Enemies (0/22)=
 * The Gold Carp Aquids didn't escape to the Diga Coast like the others. They pretended to surrender, and waited for an opportunity to strike. The Silver Carp in Kabomoer Village have uncovered the Gold Carp plan, though.

=Chapter 6 Song of Heroes (0/31)=
 * In order to protect the homeland, we must retrieve the Body of Ancabus and protect the Sculpted Stele. There's a lot at stake here.

=Chapter 7 Discriminate Between Love and Hate (0/36)=
 * The New Moon Werewolves have been true to their word. Even while under attack by the Darkmoon Werewolves, they still sent forces to help us out here at Kryllyn Keep.

=Chapter 8 Dense Willow Trees and Bright Flowers (0/46)=
 * Because they've been chasing the Children of the Sun, Kessel and his Holy Dawn Army are garrisoning here. They are tired. I must help them.

=Chapter 9 Growing Crisis (0/52)=
 * The Leader of the Flametongue Tribe, Pyrrathyrl, has been revived at the Place of the Searing Flames. The Mysterious Man near the Black Gold Forge has brought death and despair. The Doomsday Cult in the Daggon Lowlands are baring their teeth. And this is all just the beginning...